Key Ratios

The handful of community ratios worth memorizing: smelting, mining, science assemblers, and oil cracking. Verify any exact build against a calculator.

At a glance

Why ratios matterFactorio is partly a math game. A balanced line never starves and never backs up.
The big caveatModule tiers, mining productivity research, and assembler tier all shift the numbers. Treat these as starting points, not laws.
The one ruleFeed the front of the chain first. A perfect assembler ratio is useless if ore never arrives.

Verify any exact count against an in-game or online calculator before you commit to a large build. The figures below are sourced ratios, not universal constants.

Smelting (ore to plates)

A stone furnace smelts one ore in 3.2 seconds. Steel and electric furnaces do it in 1.6 seconds, twice as fast. To saturate one yellow belt of plates (15 per second):

Furnace typeFurnaces per yellow belt
Stone48
Steel or electric24

A full red belt of plates needs about 48 steel or electric furnaces. A full blue belt (about 40 ore per second) needs roughly 72.

Mining (drills per belt)

Without mining productivity research, saturating a belt of ore takes:

BeltElectric mining drills
Yellowabout 30 (15 per side)
Redabout 60
Blueabout 90

Science pack assemblers

The wiki gives one combined ratio to keep all six base packs producing in sync with a single assembler tier across the board:

5 : 6 : 5 : 12 : 7 : 7 (automation : logistic : military : chemical : production : utility). With assembling machine 3s, that produces 75 packs per minute.

A simpler beginner ratio: 10 red assemblers to 12 green makes exactly 1 of each per second.

The Space Age ratio (factoring in foundry and electromagnetic-plant productivity, agricultural science at full freshness) is 3 : 6.67 : 6.67 : 4 : 20 : 0.5 (space : metallurgic : electromagnetic : agricultural : cryogenic : promethium), each measured in its own building type.

Oil cracking

Base-game advanced oil processing (5 second craft): 50 Water plus 100 Crude oil yields 25 Heavy oil, 45 Light oil, 55 Petroleum gas. A community balancing ratio: for every 8 refineries, run 2 heavy-to-light crackers and 7 light-to-gas crackers. Verify against a calculator for your build.

Compact patterns

Watch out for

Related: Starter Blueprints and Builds and Oil Processing and Fluids.