Rich Archer (Bow)

The ranged build. Rich mask, bow as your main, pull and kite. Strongest when a tribe frontline holds the line while you delete targets from range.

At a glance

MaskRich. Built for ranged archery.
WeaponBow as main, a melee sidearm for when something closes.
Core statPhysique for a survival floor, then whatever boosts ranged output.
Plays well withA melee tribe member who holds aggro while you fire.

How it wins

You open every fight, soften Elites before they reach you, and pick off Scouts and fleeing targets. The weakness is being caught in melee, so the build leans on positioning and on a frontline, your tribe or a tanky mask partner, to absorb the charge.

Stats to prioritize

Proficiencies to train

Loadout

SlotPickWhy
MainBowOpens fights, kites, deletes Scouts and runners
SidearmSpear or bladeReach and a panic button when something closes
AmmoKeep arrows stockedThe build does nothing without them

Do this in order

  1. Pick Rich. Craft a bow to your current metal tier and keep arrows topped up.
  2. Put early points into Physique, then ranged support.
  3. Recruit a melee fighter, set them to hold the front, and fire over them.
  4. Use the bow to pull single targets out of camps for the stealth-free version of thinning.
  5. Upgrade bow and arrows each tier; ranged falls off hard against late armor if you skip this.

Watch out for

Related: the deep combat guide for ranged spacing, and the tribesmen guide for the frontline this build wants.