Full-Run Progression Cheatsheet
The whole game on one page. Per biome: what to mine, what to craft, what to summon. Boss order, summon items, and the drop that unlocks the next tier.
Boss order
Eikthyr -> The Elder -> Bonemass -> Moder -> Yagluth -> The Queen -> Fader -> Deep North boss (1.0)
The first five are the classic run. Mistlands, Ashlands, and Deep North are the modern endgame tiers.
The run, tier by tier
| # | Biome | Mine / gather | Craft this tier | Then summon |
|---|---|---|---|---|
| 1 | Meadows | Wood, Stone, Flint, Deer hide | Flint gear, Workbench, bed, first base | Eikthyr with 2 Deer Trophy |
| 2 | Black Forest | Copper, Tin, Core Wood, Surtling Cores | Bronze gear, Forge, Smelter, find Haldor | The Elder with 3 Ancient Seed |
| 3 | Swamp | Iron (Sunken Crypts), Root, Withered Bones | Iron gear, mace, poison resist mead, Stonecutter | Bonemass with 10 Withered Bones |
| 4 | Mountains | Silver (use the Wishbone), Obsidian, Dragon Eggs | Silver gear, wolf armor or frost mead, Artisan Table | Moder with 3 Dragon Egg |
| 5 | Plains | Black Metal Scrap, Flax, Barley, Tar | Black Metal gear, Blast Furnace, Windmill, Spinning Wheel | Yagluth with 5 Fuling Totem |
| 6 | Mistlands | Black Cores, Soft Tissue, Carapace, Sap | Carapace or Eitr-weave gear, Black Forge, Galdr Table | The Queen with the Sealbreaker + Giant King’s Hair |
| 7 | Ashlands | Flametal, Charred mats, Asksvin hide | Flametal gear (top tier), Black Forge upgrades | Fader with Ashen Stones |
| 8 | Deep North | Coming in 1.0 (Sept 9, 2026) | TBD | Final boss (1.0) |
Gate items you cannot skip
| Item | From | Why it matters |
|---|---|---|
| Antler Pickaxe | Eikthyr’s Hard Antler | Only way to mine copper |
| Swamp Key | The Elder | Opens Sunken Crypts for iron |
| Wishbone | Bonemass | Pings buried silver and treasure |
| Dragon Tear | Moder | Builds the Artisan Table (Blast Furnace, Windmill, Spinning Wheel) |
| Sealbreaker | 9 fragments (Infested Mines) | Summons The Queen |
Forsaken Powers (hang the trophy at spawn)
| Boss | Power |
|---|---|
| Eikthyr | -60% stamina drain from running and jumping |
| The Elder | +60% wood chopping |
| Bonemass | +50% physical resistance |
| Moder | Permanent tailwind for boats |
| Yagluth | +25% elemental resistance |
| The Queen | Improved Eitr regen |
| Fader | +30% fire resistance |
Rules that apply the whole game
- Three fresh foods plus the Rested buff before every boss. No exceptions.
- You cannot portal metal or ore. Sail it home, smelt at base.
- Learn to parry. It trivializes Trolls and most bosses.
- Match the biome before you enter: poison resist for the Swamp, frost resist for the Mountains, enough HP to survive a Deathsquito for the Plains.
- Raise earth walls with the Hoe for base defense against raids.
Want the why behind any tier? Start with the Meadows deep guide. More biome guides are filling in.