Plains

Golden grassland that kills the unprepared. Black metal, flax and barley, one-shot Deathsquitos, and Yagluth to close out the classic run.

The Plains are the prettiest death trap in Valheim. Open golden grassland that looks like a victory lap after the Mountains, and then a Deathsquito drops your health bar to nothing in a single hit. This is the last of the five classic bosses and a sharp power spike. The rewards are worth it: black metal for top physical gear, flax and barley for the best food and cloth, and Yagluth to finish the original run. Treat the Plains with the caution it earns and it pays out enormously.

What lives here

Fulings are the goblins of the Plains, swarming in camps with Berserkers that hit like trucks and Shamans that buff and heal them. The signature killer is the Deathsquito, a huge mosquito with enormous damage that can one-shot an under-geared player from across a field. Lox are large tamable beasts, slow and strong. Tar pits hold Growths and Blobs guarding the tar you want for black marble building later.

Do not enter the Plains until you can survive a Deathsquito hit. Their damage is high enough to kill outright through weak armor. Silver or padded armor, a high-HP food, and a habit of watching the skies are the difference between a haul and a corpse run.

What you gather

Black Metal Scrap drops from Fulings and their villages, and unlike earlier ores it needs the Blast Furnace, not the basic Smelter, so the Dragon Tear and Artisan Table from Moder are prerequisites. Black metal makes the strongest physical weapons and the black metal pickaxe. The other prize is farming: Flax and Barley grow only in the Plains. Flax becomes Linen Thread on the Spinning Wheel, Barley becomes Flour on the Windmill, and together they feed top-tier food and gear. Add Cloudberries, Tar, Lox meat, and the Fuling Totems that summon the boss.

MaterialSourceUsed for
Black Metal ScrapFulings, villagesBlack metal weapons, pickaxe
FlaxPlains farmingLinen Thread (Spinning Wheel)
BarleyPlains farmingFlour (Windmill)
Fuling TotemFulingsSummoning Yagluth

Surviving the Plains

The Plains reward range and patience. Pull Fuling camps with a bow, use raised earth or buildings to break Deathsquito lines of sight, and never fight in the open without an escape. Bring high-HP food and the Bonemass Forsaken Power for the physical resistance. Set up flax and barley farms early, because the cloth and bread they unlock are a real step up and the crops grow nowhere else.

Beating Yagluth

Yagluth is a giant undead, summoned at its altar with 5 Fuling Totems gathered from Fulings. The fight is about staying mobile. Yagluth crawls across the ground and calls down meteor strikes and fire and frost area attacks, all telegraphed, so the win condition is reading the tells and moving out of each one. The Yagluth Forsaken Power and elemental-resist food help. Keep your distance, punish between attacks, and do not get greedy.

Hang the Yagluth trophy on the Sacrificial Stones for its Forsaken Power: a 25 percent boost to elemental resistance against fire, frost, and lightning, which softens many later threats.

When to move on

Beating Yagluth completes the classic five-boss run. From here the game becomes the modern endgame. You are ready for the Mistlands when you have black metal gear, a flax and barley farm running, and the best food and meads the Plains can produce. The Mistlands are a different kind of challenge: dark, mist-blinded, and the start of magic, so come stocked.

Related: the Yagluth boss guide, the Mountains behind you, and the full-run progression cheatsheet.